import SwiftUI

actor ItemData {
   var counter: Int = 0
   let maximum: Int = 50

   func incrementCount() -> String {
      counter += 1
      return "Value: \(counter)"
   }
   nonisolated func maximumValue() -> String {
      return "Maximum Value: \(maximum)"
   }
}
struct ContentView: View {
   var item: ItemData = ItemData()

   var body: some View {
      Button("Start Process") {
         let value = item.maximumValue()
         print(value)
      }
   }
}