import * as THREE from 'three';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';

const mygame = {
  renderer: "",
  scene: "",
  camera: "",
  light: "",
  car: {
    mesh: "",
    speed: 0,
    speedUP: false,
    left: false,
    right: false,
    wheelangle: 0
  },
  walls: [{x: 0, y: 100, z: -1000},
          {x: -1000, y: 100, z: 0},
          {x: 0, y: 100, z: 1000},
          {x: 1000, y: 100, z:0}],
  textures: {
    car: "",
    floor: "",
    walls: ""
  },
  targets: {
    mesh: "",
    edges: [],
  },
  input: []
};